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Dev Charlie

Verified ownerGame DevDevlogsGame Jams@dev_charlieCby Charlie

Six games shipped, one long game jam underway, and a channel full of prototypes, pixel art, debugging notes, and wonderfully honest devlogs.

Part time game dev shii Charlie I do game dev as a hobby Will be using this channel to post game dev related stuff: Devlog , Game art , Demos , Design docs and anything related Itch : https://itch.io/profile/psyco6 Tg : @psyco6

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Dev Charlie
@dev_charlie· 76
Open

Charlie documents hobby game development from first prototype to playable build. The channel moves between Unity and Godot, covering mechanics, visual-novel planning, 3D experiments, Aseprite art, design documents, and the practical headaches of exporting, UI, and scene management.

Posting activity
2.6posts a week
106 posts in 26 weeks
26 weeks agothis week
Active since Apr 2026Longest streak 6 wk
Busiest time
Daytime
Peaks around 11am
Projects
6 shipped
10 tracked in posts
Language
English
98% English
Posts read
679
Favourite emoji 😅
  • The channel has 679 posts collected so far.
  • Game is Charlie’s favorite word in the channel stats.
  • The channel mentions 10 projects, with 6 marked as shipped.
  • Charlie averages 2.6 posts per week over the last 90 days.

The journey.

  1. May – Jul 2026

    Hourglass to Godot

    A six-month Reciprocity Game Jam opened the door to a more ambitious project. Charlie explored an hourglass theme, learned Godot 3D through trial and error, and developed early movement, dashing, fast-falling, and orbit-camera systems.

    Sources#720#733#738
  2. Aug – Sep 2026

    The Platformer Workshop

    The channel turned into a hands-on Godot workshop: coyote time, camera easing, item collection, stamina, health, menus, win and lose states, and persistent scene data all arrived in stages. A pre-alpha Windows build went out for feedback, the project reached GitHub, and Fuzzball brought an older game idea back to life with a tilemap and basic movement.

    Sources#750#751#757#758
  3. Oct 2026

    Back to Reciprocity

    Reciprocity came back into focus with about three weeks left in the jam. Charlie was writing a prologue for stronger worldbuilding, finishing preproduction, and still working out the main mechanics and animation pipeline.

    Sources#791#793

Building now.

Reciprocity

Building

A character can now move after rigging help, while animation export to Godot is still on the to-do list.

2 posts
Sources#793
All projects
  • Batch Bear

    A game created for the My First Game Jam with a nature theme.

    Launched4 posts
    Apr 2026 – May 2026
  • Assignment Rush

    A game created for the Cyber game jam organized by INSA and Efuye Gela.

    Launched4 posts
    May 2026Visit
  • Batch Car

    A game published on Itch.io.

    Launched3 posts
    Apr 2026 – May 2026Visit
  • Stack Clone

    A game created as the author's fourth game.

    Launched2 posts
    Apr 2026 – May 2026
  • Generational Run

    A game listed as the author's sixth game.

    Launched2 posts
    May 2026Visit
  • Fuzzball

    A goofy fur-ball game following a story involving popular ball-themed games.

    Building2 posts
    Sep 2026
  • Batch Growth

    A game created as the author's third game.

    Launched2 posts
    Apr 2026 – May 2026
  • Dragon-Tiger

    A guessing game listed as the author's second game.

    Quiet lately1 posts
    May 2026
  • Hi-Lo

    A guessing game where the player predicts whether the next number is higher or lower.

    Quiet lately1 posts
    May 2026

Start here.

  1. 01

    The neat six-game roll call, from Batch Bear to Generational Run.

    finally caught up on summarizing what I have done so far SO here is a list First game - Batch Bear Second game - Batch Car Third game - Batch Growth Fourth ga...

    May 7, 2026121 views
  2. 02

    A great snapshot of Charlie learning Godot 3D by building movement systems from scratch.

    *sound warning* Day 1 : tried to get more familiar with godot cause i havent made any 3d stuff on it is kinda similar to unity but you cant move in the scene...

    May 27, 2026279 views
  3. 03

    The platformer update where collection, health, menus, win states, and persistent data all come together.

    Day 3 .. should have posted this on sat .. but eeh Bcha where were we Technical updates -Item counter works [looks for items in a specified group] -Item coll...

    Aug 17, 2026170 views
  4. 04

    The latest Reciprocity update, with the remaining time, story work, and design problems laid out clearly.

    Ummm soo 😅 .. Im not dead .. yet been caught up with some shii and didnt have the time nor energy for dev stuff I'll try to progress on the Reciprocity game...

    Oct 15, 202671 views

In their own words.

And preproduction is almost done ig .. now i just have to figure out how the main mechanics of the game work🥲
Oct 15, 2026 ↗
finish something😭
Sep 11, 2026 ↗

Fresh from the channel.

Written from public posts, updated Oct 27, 2026. Every line links to its source.